Devlog#4 – Procedurals & Library
Hi there! Today I would like to show you about fresh & juicy features, just created in PhotoVoxel. There are two: Asset Library - Allows you to quickly organize your voxel prefabs in your handy library, which allows you to drag&drop into it the scene outliner and then, drag&drop previously added assets into the scene.Procedural objects - which makes possibility to create your voxel assets directly from C# script. Library Often in your work flow, you will find cases, when something needs to be used more than once. To achieve this, the library…continue reading →